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Grade 4 · Lesson 3 of 10 · Designer StageActivity

Moving and Scaling Objects

Control exact position and size using coordinates and dimension inputs — the precision skills that separate designers from accidental makers.

Learn — read and understand
XZ
Position: the XYZ coordinate system
Every object in 3D space has a position defined by three coordinates: X (left/right), Y (forward/backward), Z (up/down). Moving an object by typing X=0, Y=0, Z=0 places it at the origin — the center of the workplane. Typing X=50 moves it 50mm to the right. Precise coordinate input is essential for positioning parts that must fit together.
30mm60mm
Scaling: absolute vs relative
Absolute scaling sets the exact size: 'make this box 30mm wide.' Relative scaling changes by a factor: 'make this 2× bigger.' In Tinkercad, the dimension fields are always absolute — type the exact target dimension. Absolute scaling is used when you know the required dimension.
RULER TOOL← 32mm →
Tinkercad precision tip: the ruler tool
Tinkercad has a Ruler tool (press R) that snaps to any point on your model and shows exact distances between points. Use it to verify: Is this gap exactly 2mm? Is the center of this hole at X=15? Is this wall exactly 3mm thick? The Ruler tool is your precision verification tool — use it constantly.
ALIGN BEFORE COMBINE
Alignment: the critical step before combining
Before combining or grouping shapes, they must be correctly aligned. Tinkercad has an Align tool that snaps selected shapes to any of 6 axes: left edge, center, right edge, front edge, center, back edge, bottom, middle, top. Misaligned groups create models that look wrong and print wrong.
Explore — tap each card to learn key move/scale concepts
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← 30mm → ABSOLUTE
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← 36mm →
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CENTER ALIGNED
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Activity — match each CAD operation to what it does

Drag or tap a label, then drop/tap on a zone

Move on X axis
Scale height only
Center align (X+Y)
Move to Z=0
Slides object left or right
Makes object taller/shorter
Stacks two shapes at same center
Drops object to workplane surface
Quiz — Designer Stage, Level 4
1In Tinkercad, what does setting Z=0 for an object do?
2What is the difference between absolute and relative scaling?
3Why must you align shapes BEFORE combining or grouping them?
4The Mirror tool is most useful for…
5What does the Ruler tool do in Tinkercad?

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